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unity-volume

SRP Volume framework (VolumeProfile + Volume GameObject + VolumeComponent overrides) for URP / HDRP projects. Use when users want to create / load VolumeProfile assets, create global or local Volume GameObjects, add / remove / inspect VolumeComponent overrides, or set their parameters. For high-level effect helpers (Bloom, DOF, Vignette, Color Adjustments…) prefer the `postprocess` module. Triggers (EN): Volume, VolumeProfile, post-processing profile, VolumeComponent, override, parameter override, global volume, local volume, blend distance. Triggers (ZH): Volume, 后处理配置, 后处理 Profile, 体积, 全局 Volume, 局部 Volume, 覆盖参数, 覆盖, VolumeProfile, VolumeComponent.

v1.0.2New
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Install this skill

Run this command in your terminal. No account required — it auto-detects your AI tool and installs the skill file.

npx @skills-hub-ai/cli install unity-rest-skills-unity-volume
Or download directly:
Browse all CLI commands →

Setup by platform

Claude Code

~/.claude/skills/<skill>/SKILL.md

Setup guide →

Install

One-click setup for your editor

Run in your project root

npx @skills-hub-ai/cli install unity-rest-skills-unity-volume --target claude-code

Instructions

This skill doesn’t include stateful context yet, instructions only. Learn about stateful skills.

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Frequently asked questions about unity-volume

What does the unity-volume skill do?

SRP Volume framework (VolumeProfile + Volume GameObject + VolumeComponent overrides) for URP / HDRP projects. Use when users want to create / load VolumeProfile assets, create global or local Volume GameObjects, add / remove / inspect VolumeComponent overrides, or set their parameters. For high-level effect helpers (Bloom, DOF, Vignette, Color Adjustments…) prefer the `postprocess` module. Triggers (EN): Volume, VolumeProfile, post-processing profile, VolumeComponent, override, parameter override, global volume, local volume, blend distance. Triggers (ZH): Volume, 后处理配置, 后处理 Profile, 体积, 全局 Volume, 局部 Volume, 覆盖参数, 覆盖, VolumeProfile, VolumeComponent. It's a reusable SKILL.md instruction set that loads into your AI coding assistant on demand, no prompt engineering, no copy-pasting every session.

How do I install the unity-volume skill?

Run `npx @skills-hub-ai/cli install unity-rest-skills-unity-volume` from your terminal. The CLI writes the SKILL.md to the correct location for your AI tool (e.g. ~/.claude/skills/unity-rest-skills-unity-volume/ for Claude Code or ~/.cursor/skills/ for Cursor with --target cursor) and adds it to your project's .skills.json lockfile.

Which AI tools does unity-volume work with?

unity-volume runs in Claude Code. It follows the open Agent Skills standard (SKILL.md), so the same skill works in every supported tool without modification.

Is the unity-volume skill free?

Yes. Every skill on skills-hub.ai is free and open-source. There are no premium tiers, paywalls, or usage limits. You only pay for whatever AI assistant you're already using.

How do I use unity-volume after installing it?

In Claude Code, type `/unity-rest-skills-unity-volume` (or whatever slash command the skill registers) and the AI follows the skill's instructions immediately. You can also reference it by name in natural language, your AI loads the skill into context when relevant.

Can I share the unity-volume skill with my team?

Yes. Commit your project's .skills.json lockfile and teammates run `npx @skills-hub-ai/cli install` (no args) to install every skill at the exact version you pinned. Organization-scoped installs work via skills-hub.ai organizations.