unity-xr
XR Interaction Toolkit (XRI) skills for VR/AR development. Use when users want to set up XR rigs, add grab/socket/ray interactors, attach grab interactables, configure teleportation, continuous locomotion, snap/smooth turn, XR-aware Canvas/EventSystem, haptics, InteractionLayerMask, or diagnose XR scenes. Triggers: XR, XRI, XR Interaction Toolkit, VR, AR, XR Origin, XR Rig, XRRayInteractor, XRDirectInteractor, XRSocketInteractor, XRGrabInteractable, XRSimpleInteractable, TeleportationProvider, TeleportationArea, TeleportationAnchor, ContinuousMoveProvider, SnapTurnProvider, ContinuousTurnProvider, XRUIInputModule, TrackedPoseDriver, grab, teleport, hand tracking, controller, interactor, interactable, locomotion, haptics, InteractionLayerMask, 抓取, 传送, 手柄, 头盔, 虚拟现实, 增强现实, XR 交互, XR 设置. Requires com.unity.xr.interaction.toolkit; reflection-based bridge supports XRI 2.x (Unity 2022) and XRI 3.x (Unity 6+). Missing-package calls return a diagnostic stub.
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Install this skill
Run this command in your terminal. No account required — it auto-detects your AI tool and installs the skill file.
npx @skills-hub-ai/cli install unity-rest-skills-unity-xrSetup by platform
Install
One-click setup for your editorRun in your project root
npx @skills-hub-ai/cli install unity-rest-skills-unity-xr --target claude-codeInstructions
Security
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Frequently asked questions about unity-xr
What does the unity-xr skill do?
XR Interaction Toolkit (XRI) skills for VR/AR development. Use when users want to set up XR rigs, add grab/socket/ray interactors, attach grab interactables, configure teleportation, continuous locomotion, snap/smooth turn, XR-aware Canvas/EventSystem, haptics, InteractionLayerMask, or diagnose XR scenes. Triggers: XR, XRI, XR Interaction Toolkit, VR, AR, XR Origin, XR Rig, XRRayInteractor, XRDirectInteractor, XRSocketInteractor, XRGrabInteractable, XRSimpleInteractable, TeleportationProvider, TeleportationArea, TeleportationAnchor, ContinuousMoveProvider, SnapTurnProvider, ContinuousTurnProvider, XRUIInputModule, TrackedPoseDriver, grab, teleport, hand tracking, controller, interactor, interactable, locomotion, haptics, InteractionLayerMask, 抓取, 传送, 手柄, 头盔, 虚拟现实, 增强现实, XR 交互, XR 设置. Requires com.unity.xr.interaction.toolkit; reflection-based bridge supports XRI 2.x (Unity 2022) and XRI 3.x (Unity 6+). Missing-package calls return a diagnostic stub. It's a reusable SKILL.md instruction set that loads into your AI coding assistant on demand, no prompt engineering, no copy-pasting every session.
How do I install the unity-xr skill?
Run `npx @skills-hub-ai/cli install unity-rest-skills-unity-xr` from your terminal. The CLI writes the SKILL.md to the correct location for your AI tool (e.g. ~/.claude/skills/unity-rest-skills-unity-xr/ for Claude Code or ~/.cursor/skills/ for Cursor with --target cursor) and adds it to your project's .skills.json lockfile.
Which AI tools does unity-xr work with?
unity-xr runs in Claude Code. It follows the open Agent Skills standard (SKILL.md), so the same skill works in every supported tool without modification.
Is the unity-xr skill free?
Yes. Every skill on skills-hub.ai is free and open-source. There are no premium tiers, paywalls, or usage limits. You only pay for whatever AI assistant you're already using.
How do I use unity-xr after installing it?
In Claude Code, type `/unity-rest-skills-unity-xr` (or whatever slash command the skill registers) and the AI follows the skill's instructions immediately. You can also reference it by name in natural language, your AI loads the skill into context when relevant.
Can I share the unity-xr skill with my team?
Yes. Commit your project's .skills.json lockfile and teammates run `npx @skills-hub-ai/cli install` (no args) to install every skill at the exact version you pinned. Organization-scoped installs work via skills-hub.ai organizations.