unity-graphics
Project-wide GraphicsSettings / QualitySettings / Always Included Shaders / shader stripping for SRP-era Unity projects. Use when users want to inspect graphics & quality overview, switch quality level, assign or clear the default / per-quality SRP asset, manage Always Included Shaders, or configure lightmap / fog / instancing shader stripping. Triggers (EN): Unity graphics settings, GraphicsSettings, QualitySettings, quality level, default render pipeline, SRP asset, Always Included Shaders, shader stripping, lightmap stripping, fog stripping, instancing stripping. Triggers (ZH): 图形设置, 渲染管线设置, 质量设置, 质量等级, 默认渲染管线, SRP 资源, 始终包含的着色器, Shader 剥离, 总在包含的着色器.
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Install this skill
Run this command in your terminal. No account required — it auto-detects your AI tool and installs the skill file.
npx @skills-hub-ai/cli install unity-rest-skills-unity-graphicsSetup by platform
Install
One-click setup for your editorRun in your project root
npx @skills-hub-ai/cli install unity-rest-skills-unity-graphics --target claude-codeInstructions
Security
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Frequently asked questions about unity-graphics
What does the unity-graphics skill do?
Project-wide GraphicsSettings / QualitySettings / Always Included Shaders / shader stripping for SRP-era Unity projects. Use when users want to inspect graphics & quality overview, switch quality level, assign or clear the default / per-quality SRP asset, manage Always Included Shaders, or configure lightmap / fog / instancing shader stripping. Triggers (EN): Unity graphics settings, GraphicsSettings, QualitySettings, quality level, default render pipeline, SRP asset, Always Included Shaders, shader stripping, lightmap stripping, fog stripping, instancing stripping. Triggers (ZH): 图形设置, 渲染管线设置, 质量设置, 质量等级, 默认渲染管线, SRP 资源, 始终包含的着色器, Shader 剥离, 总在包含的着色器. It's a reusable SKILL.md instruction set that loads into your AI coding assistant on demand, no prompt engineering, no copy-pasting every session.
How do I install the unity-graphics skill?
Run `npx @skills-hub-ai/cli install unity-rest-skills-unity-graphics` from your terminal. The CLI writes the SKILL.md to the correct location for your AI tool (e.g. ~/.claude/skills/unity-rest-skills-unity-graphics/ for Claude Code or ~/.cursor/skills/ for Cursor with --target cursor) and adds it to your project's .skills.json lockfile.
Which AI tools does unity-graphics work with?
unity-graphics runs in Claude Code. It follows the open Agent Skills standard (SKILL.md), so the same skill works in every supported tool without modification.
Is the unity-graphics skill free?
Yes. Every skill on skills-hub.ai is free and open-source. There are no premium tiers, paywalls, or usage limits. You only pay for whatever AI assistant you're already using.
How do I use unity-graphics after installing it?
In Claude Code, type `/unity-rest-skills-unity-graphics` (or whatever slash command the skill registers) and the AI follows the skill's instructions immediately. You can also reference it by name in natural language, your AI loads the skill into context when relevant.
Can I share the unity-graphics skill with my team?
Yes. Commit your project's .skills.json lockfile and teammates run `npx @skills-hub-ai/cli install` (no args) to install every skill at the exact version you pinned. Organization-scoped installs work via skills-hub.ai organizations.