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unity-urp

Universal Render Pipeline (URP) asset & renderer feature management. Use when users want to inspect or modify the active URP asset (HDR, MSAA, render scale, shadows, camera depth/opaque texture), list renderer data assets, list / add / remove / toggle built-in renderer features such as SSAO, RenderObjects, Decal, FullScreenPass, ScreenSpaceReflection, SurfaceCacheGI. Triggers (EN): URP, Universal Render Pipeline, URP asset, URPAsset, UniversalRenderPipelineAsset, renderer data, ScriptableRendererData, renderer feature, ScriptableRendererFeature, SSAO, ScreenSpaceAmbientOcclusion, RenderObjects, FullScreenPassRendererFeature, ScreenSpaceReflection, render scale, MSAA, HDR. Triggers (ZH): URP, 通用渲染管线, URP 资源, URP 设置, 渲染器, 渲染器数据, 渲染器特性, 屏幕空间环境光遮蔽, 屏幕空间反射, 全屏 Pass, 渲染缩放.

v1.0.2New
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Install this skill

Run this command in your terminal. No account required — it auto-detects your AI tool and installs the skill file.

npx @skills-hub-ai/cli install unity-rest-skills-unity-urp
Or download directly:
Browse all CLI commands →

Setup by platform

Claude Code

~/.claude/skills/<skill>/SKILL.md

Setup guide →

Install

One-click setup for your editor

Run in your project root

npx @skills-hub-ai/cli install unity-rest-skills-unity-urp --target claude-code

Instructions

This skill doesn’t include stateful context yet, instructions only. Learn about stateful skills.

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Frequently asked questions about unity-urp

What does the unity-urp skill do?

Universal Render Pipeline (URP) asset & renderer feature management. Use when users want to inspect or modify the active URP asset (HDR, MSAA, render scale, shadows, camera depth/opaque texture), list renderer data assets, list / add / remove / toggle built-in renderer features such as SSAO, RenderObjects, Decal, FullScreenPass, ScreenSpaceReflection, SurfaceCacheGI. Triggers (EN): URP, Universal Render Pipeline, URP asset, URPAsset, UniversalRenderPipelineAsset, renderer data, ScriptableRendererData, renderer feature, ScriptableRendererFeature, SSAO, ScreenSpaceAmbientOcclusion, RenderObjects, FullScreenPassRendererFeature, ScreenSpaceReflection, render scale, MSAA, HDR. Triggers (ZH): URP, 通用渲染管线, URP 资源, URP 设置, 渲染器, 渲染器数据, 渲染器特性, 屏幕空间环境光遮蔽, 屏幕空间反射, 全屏 Pass, 渲染缩放. It's a reusable SKILL.md instruction set that loads into your AI coding assistant on demand, no prompt engineering, no copy-pasting every session.

How do I install the unity-urp skill?

Run `npx @skills-hub-ai/cli install unity-rest-skills-unity-urp` from your terminal. The CLI writes the SKILL.md to the correct location for your AI tool (e.g. ~/.claude/skills/unity-rest-skills-unity-urp/ for Claude Code or ~/.cursor/skills/ for Cursor with --target cursor) and adds it to your project's .skills.json lockfile.

Which AI tools does unity-urp work with?

unity-urp runs in Claude Code. It follows the open Agent Skills standard (SKILL.md), so the same skill works in every supported tool without modification.

Is the unity-urp skill free?

Yes. Every skill on skills-hub.ai is free and open-source. There are no premium tiers, paywalls, or usage limits. You only pay for whatever AI assistant you're already using.

How do I use unity-urp after installing it?

In Claude Code, type `/unity-rest-skills-unity-urp` (or whatever slash command the skill registers) and the AI follows the skill's instructions immediately. You can also reference it by name in natural language, your AI loads the skill into context when relevant.

Can I share the unity-urp skill with my team?

Yes. Commit your project's .skills.json lockfile and teammates run `npx @skills-hub-ai/cli install` (no args) to install every skill at the exact version you pinned. Organization-scoped installs work via skills-hub.ai organizations.