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unity-unitask-design

by Unity REST Skills

0

Source-anchored design rules for Cysharp UniTask 2.5.10 (Unity 2018.4+). Load before writing any async UniTask / UniTaskVoid / PlayerLoopTiming / CancellationToken / WhenAll / ToUniTask code to avoid double-await crashes, forgotten .Forget(), wrong PlayerLoopTiming choices, WebGL ThreadPool crashes, and handle leaks. Triggers: UniTask, UniTaskVoid, UniTaskCompletionSource, PlayerLoopTiming, async UniTask, Forget, WhenAll, WhenAny, UniTask.Yield, UniTask.Delay, UniTask.NextFrame, WaitForEndOfFrame, WaitForFixedUpdate, WaitUntil, WaitWhile, SwitchToMainThread, SwitchToThreadPool, GetCancellationTokenOnDestroy, CancellationTokenSourceExtensions, UniTaskAsyncEnumerable, AsyncReactiveProperty, ToUniTask, AsyncOperation, UnityWebRequest, UniTaskTracker, AttachExternalCancellation, AsyncTrigger, OnDestroyAsync, 异步任务, 不分配异步, 取消令牌, 任务取消, 玩家循环, 异步流, 零分配, async await unity, unity async, unity cancellation, unity coroutine alternative, zero allocation async.

Install this skill

Run this command in your terminal. No account required — it auto-detects your AI tool and installs the skill file.

npx @skills-hub-ai/cli install unity-rest-skills-unity-unitask-design
Or download directly:
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Claude Code

~/.claude/skills/<skill>/SKILL.md

Setup guide →

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