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unity-shadergraph

Shader Graph asset creation, structure inspection, constrained blackboard editing, and constrained node-subset editing for `.shadergraph` / `.shadersubgraph`. Use when users want to create graphs, inspect real node/slot structure, edit properties or keywords, or perform safe low-level node operations. Triggers: Shader Graph, shadergraph, sub graph, blackboard property, shader keyword, node editing, slot connect, 着色图, 子图, ShaderGraph 属性, ShaderGraph 节点, ShaderGraph 连线.

v1.0.2New
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Install this skill

Run this command in your terminal. No account required — it auto-detects your AI tool and installs the skill file.

npx @skills-hub-ai/cli install unity-rest-skills-unity-shadergraph
Or download directly:
Browse all CLI commands →

Setup by platform

Claude Code

~/.claude/skills/<skill>/SKILL.md

Setup guide →

Install

One-click setup for your editor

Run in your project root

npx @skills-hub-ai/cli install unity-rest-skills-unity-shadergraph --target claude-code

Instructions

This skill doesn’t include stateful context yet, instructions only. Learn about stateful skills.

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Frequently asked questions about unity-shadergraph

What does the unity-shadergraph skill do?

Shader Graph asset creation, structure inspection, constrained blackboard editing, and constrained node-subset editing for `.shadergraph` / `.shadersubgraph`. Use when users want to create graphs, inspect real node/slot structure, edit properties or keywords, or perform safe low-level node operations. Triggers: Shader Graph, shadergraph, sub graph, blackboard property, shader keyword, node editing, slot connect, 着色图, 子图, ShaderGraph 属性, ShaderGraph 节点, ShaderGraph 连线. It's a reusable SKILL.md instruction set that loads into your AI coding assistant on demand, no prompt engineering, no copy-pasting every session.

How do I install the unity-shadergraph skill?

Run `npx @skills-hub-ai/cli install unity-rest-skills-unity-shadergraph` from your terminal. The CLI writes the SKILL.md to the correct location for your AI tool (e.g. ~/.claude/skills/unity-rest-skills-unity-shadergraph/ for Claude Code or ~/.cursor/skills/ for Cursor with --target cursor) and adds it to your project's .skills.json lockfile.

Which AI tools does unity-shadergraph work with?

unity-shadergraph runs in Claude Code. It follows the open Agent Skills standard (SKILL.md), so the same skill works in every supported tool without modification.

Is the unity-shadergraph skill free?

Yes. Every skill on skills-hub.ai is free and open-source. There are no premium tiers, paywalls, or usage limits. You only pay for whatever AI assistant you're already using.

How do I use unity-shadergraph after installing it?

In Claude Code, type `/unity-rest-skills-unity-shadergraph` (or whatever slash command the skill registers) and the AI follows the skill's instructions immediately. You can also reference it by name in natural language, your AI loads the skill into context when relevant.

Can I share the unity-shadergraph skill with my team?

Yes. Commit your project's .skills.json lockfile and teammates run `npx @skills-hub-ai/cli install` (no args) to install every skill at the exact version you pinned. Organization-scoped installs work via skills-hub.ai organizations.

unity-shadergraph, AI Coding Skill for Claude Code, skills-hub.ai