unity-optimization
Project asset and scene optimization — batch texture / mesh / audio compression, analyze scene poly + material count, find large or duplicate assets, set GameObject static flags, configure LOD groups, analyze overdraw on transparents. Triggers: optimize, optimization, compression, compress, crunch compression, texture compression, max texture size, mesh compression, audio compression, vorbis, adpcm, static flags, batching static, occluder, occludee, lightmap static, LOD, level of detail, LOD group, large assets, big files, duplicate materials, overdraw, transparent overdraw, high poly, polygon count, draw calls, optimize_textures, optimize_mesh_compression, optimize_audio_compression, optimize_set_static_flags, optimize_set_lod_group, optimize_analyze_scene, optimize_find_large_assets, optimize_find_duplicate_materials, optimize_analyze_overdraw, 优化, 项目优化, 资源优化, 压缩, 纹理压缩, 网格压缩, 音频压缩, Crunch 压缩, 大资源, 重复材质, LOD, 多级细节, 静态合批, 静态标志, 透明物体, 过度绘制, 三角面数, 渲染优化.
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Install this skill
Run this command in your terminal. No account required — it auto-detects your AI tool and installs the skill file.
npx @skills-hub-ai/cli install unity-rest-skills-unity-optimizationSetup by platform
Install
One-click setup for your editorRun in your project root
npx @skills-hub-ai/cli install unity-rest-skills-unity-optimization --target claude-codeInstructions
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Frequently asked questions about unity-optimization
What does the unity-optimization skill do?
Project asset and scene optimization — batch texture / mesh / audio compression, analyze scene poly + material count, find large or duplicate assets, set GameObject static flags, configure LOD groups, analyze overdraw on transparents. Triggers: optimize, optimization, compression, compress, crunch compression, texture compression, max texture size, mesh compression, audio compression, vorbis, adpcm, static flags, batching static, occluder, occludee, lightmap static, LOD, level of detail, LOD group, large assets, big files, duplicate materials, overdraw, transparent overdraw, high poly, polygon count, draw calls, optimize_textures, optimize_mesh_compression, optimize_audio_compression, optimize_set_static_flags, optimize_set_lod_group, optimize_analyze_scene, optimize_find_large_assets, optimize_find_duplicate_materials, optimize_analyze_overdraw, 优化, 项目优化, 资源优化, 压缩, 纹理压缩, 网格压缩, 音频压缩, Crunch 压缩, 大资源, 重复材质, LOD, 多级细节, 静态合批, 静态标志, 透明物体, 过度绘制, 三角面数, 渲染优化. It's a reusable SKILL.md instruction set that loads into your AI coding assistant on demand, no prompt engineering, no copy-pasting every session.
How do I install the unity-optimization skill?
Run `npx @skills-hub-ai/cli install unity-rest-skills-unity-optimization` from your terminal. The CLI writes the SKILL.md to the correct location for your AI tool (e.g. ~/.claude/skills/unity-rest-skills-unity-optimization/ for Claude Code or ~/.cursor/skills/ for Cursor with --target cursor) and adds it to your project's .skills.json lockfile.
Which AI tools does unity-optimization work with?
unity-optimization runs in Claude Code. It follows the open Agent Skills standard (SKILL.md), so the same skill works in every supported tool without modification.
Is the unity-optimization skill free?
Yes. Every skill on skills-hub.ai is free and open-source. There are no premium tiers, paywalls, or usage limits. You only pay for whatever AI assistant you're already using.
How do I use unity-optimization after installing it?
In Claude Code, type `/unity-rest-skills-unity-optimization` (or whatever slash command the skill registers) and the AI follows the skill's instructions immediately. You can also reference it by name in natural language, your AI loads the skill into context when relevant.
Can I share the unity-optimization skill with my team?
Yes. Commit your project's .skills.json lockfile and teammates run `npx @skills-hub-ai/cli install` (no args) to install every skill at the exact version you pinned. Organization-scoped installs work via skills-hub.ai organizations.