Text to CAD skills
A library of agent skills for CAD, CAE and CAM. 11 skills. skills-hub.ai mirrors 18 skills from Text to CAD daily, every skill links back to its upstream GitHub source. Install with one command across Claude Code, Cursor, Codex, Windsurf, and any MCP-compatible tool.
Upstream: github.com/earthtojake/text-to-cad
Installing a Text to CAD skill
Pick a skill below, then run the install command for your AI coding tool. The skills-hub CLI writes the SKILL.md to the right directory and tracks the install in .skills.json so your team gets reproducible installs.
# Install a Text to CAD skill
npx @skills-hub-ai/cli install <skill-slug>
# Browse all Text to CAD skills via API
curl https://skills-hub.ai/api/v1/skills?source=text-to-cad
# Browse all sources
open https://skills-hub.ai/sourcesTop Text to CAD skills
See all →The most-installed skills from Text to CAD, ranked by adoption.
01dxf
5 installsGenerate, regenerate, and validate 2D DXF drawings from Python build123d sources. Use for DXF files, `.py` drawing scripts, @dxf models, 2D profiles, outlines, templates, gaskets, panels, flat patterns, laser/plasma/waterjet cut layouts, and 2D drawing exports of CAD geometry. Open and visually review existing DXF files in CAD Viewer.
Buildfrom Text to CAD02cad-viewer
3 installsStart CAD Viewer and return review links for CAD and robot-description files. Use when visually reviewing `.step`, `.stp`, `.glb`, `.stl`, `.3mf`, `.dxf`, `.urdf`, `.srdf`, or `.sdf` files, especially when handed off from CAD, URDF, SRDF, or SDF generation skills.
Buildfrom Text to CAD03cad
3 installsCreate/edit parametric CAD models, organize CAD projects, export STEP/STL/3MF/GLB files, resolve prompt references, and measure geometry with cadgen. Open and visually review existing STEP/STP, STL, 3MF and GLB files in CAD Viewer.
Buildfrom Text to CAD04step-parts
2 installsFind, evaluate, and download common purchasable CAD parts from step.parts, including named off-the-shelf actuators, servos, motors, electronics boards, connectors, screws, bolts, nuts, washers, bearings, standoffs, and other catalog components. Use when Codex needs to search the hosted step.parts catalog before creating simplified placeholder geometry, resolve fuzzy part names, standards, aliases, or dimensions, choose a matching part, fetch a canonical .step file, verify checksums, or use the step.parts API/OpenAPI/catalog endpoints for standard part discovery.
Buildfrom Text to CAD05sendcutsend
1 installsReview DXF and STEP/STP uploads for SendCutSend.com orders using its ordering guide, catalog, and specs. Use only for SendCutSend.com preflight reports covering upload readiness, selected material/SKU/thickness/service availability, and service-specific checks for laser cutting, CNC routing, bending, tapping, countersinking, hardware insertion, and finishing.
Buildfrom Text to CAD06dfam-check
Measure mesh files against Design for Additive Manufacturing (DfAM) rules and report printability findings per process (FDM, SLS, SLA/DLP, metal PBF, MJF). Use when the user asks whether a part is printable, wants overhang/wall-thickness/support analysis of an `.stl`, `.obj`, `.ply`, or `.3mf` mesh, wants a build-orientation recommendation, or wants DfAM redesign guidance before slicing with `$gcode` or regenerating geometry with `$cad`.
Buildfrom Text to CAD07srdf
MoveIt2 SRDF authoring, validation, and planning-semantics workflow. Use when creating, editing, inspecting, or validating `.srdf` files, MoveIt planning groups, virtual joints, passive joints, end effectors, group states, disabled collisions, URDF-paired planning semantics, or SRDF handoff for live review. Use the URDF skill for robot structure and the SDF skill for simulator descriptions. Open and visually review existing SRDF files in CAD Viewer.
Buildfrom Text to CAD08Shared UI styling for the CAD Viewer
The CAD Viewer is a Vite and Tailwind v4 host of `@text-to-cad/ui`. Shared components and CAD controls live in that package; the web app owns its top bar and browser-specific composition. In a repository checkout, read `packages/ui/README.md` before changing a shared control.
Buildfrom Text to CAD09urdf
URDF robot description authoring and validation. Use when creating, editing, inspecting, validating, or debugging `.urdf` files, robot links, joints, limits, inertials, visual/collision geometry, mesh references, frame conventions, or robot-description artifacts. Use the SRDF skill for MoveIt2 semantic groups and IK/path-planning semantics; use the CAD skill for STEP/STL/3MF/DXF/GLB outputs. Open and visually review existing URDF files in CAD Viewer.
Buildfrom Text to CAD10dfm
Design-for-manufacturing review of a part for sheet metal, CNC machining, or injection molding - bends, reliefs and flat patterns; machining access, internal corners, deep features and setups; draft, undercuts and projected area. Use when the user asks whether a part can be bent, machined or molded, asks about manufacturability or tooling, or asks for a DFM review or redesign.
Buildfrom Text to CAD11gcode
Generate, inspect, dry-run, and statically validate plain FDM `.gcode` from 3D mesh files by orchestrating real slicer CLIs. Use when Codex needs to slice `.stl`, `.obj`, unsliced `.3mf`, `.ply`, `.glb`, or `.gltf` into printer-profiled G-code, discover local slicer backends, inspect whether a mesh is slice-ready, or validate generated G-code before any printer-specific handoff.
Buildfrom Text to CAD12implicit-cad
Create, edit, render, and snapshot browser-native implicit CAD `.implicit.js` and `.implicit.mjs` files using GLSL signed-distance fields, shader primitives, smooth booleans, TPMS fields, and direct CAD Viewer raymarch rendering. Experimental.
Buildfrom Text to CAD13engineering-drawing
Make an engineering drawing of a part as a PDF - orthographic views with hidden lines and centre marks, real dimensions, hole callouts, notes and a title block on ISO sheets, all projected from the part's geometry so the drawing follows the model. Use when the user asks for a drawing, a dimensioned sheet, shop or manufacturing drawings, a print, or "2D views of this part".
Buildfrom Text to CAD14CAD Viewer theme guidance
The former Nord / frosted-glass SMUI styling has been replaced by the neutral light and charcoal dark palette. Follow the current viewer contracts in [the app README](../../README.md#appearance-display-and-render) and [settings UI](../../docs/settings-ui.md).
Buildfrom Text to CAD15smui — Terminal Theme for the CAD Viewer UI
Local copy of the **smui** ("spacemolt") design system (<https://smui.statico.io/skill.md>), adapted for the CAD Viewer. smui is a Nord-inspired terminal aesthetic for shadcn/ui with light and dark modes: sharp edges, monospace everything. Read this whole document before restyling viewer UI.
Buildfrom Text to CAD16sdf
SDFormat/SDF model and world authoring, validation, and simulator handoff. Use for `.sdf` files, SDFormat XML, models, worlds, links, joints, poses, frames, inertials, visual/collision geometry, mesh URIs, sensors, lights, physics, plugins, includes, Gazebo, static SDF review, or simulator-specific metadata. Do not use for signed-distance-field geometry. Open and visually review existing SDF files in CAD Viewer.
Buildfrom Text to CAD17bambu-labs
Dry-run, upload, and cautiously initiate local Bambu Lab print jobs from validated plain `.gcode`, using Bambu LAN FTPS/MQTT handoffs.
Buildfrom Text to CAD18cad-mcp-setup
Check that the CAD plugin can start after it is installed or updated - confirm uv is installed, point the user to uv's official installation guide when it is not, and tell them when to restart the app so CAD opens in the sidebar and in thread tabs. Use right after the CAD plugin is installed or updated, or when CAD's viewer did not start.
Buildfrom Text to CAD
About this source
skills-hub.ai mirrors skills from 90+ official GitHub repositories every day. Each imported skill is parsed from a SKILL.md file in the source repo, gets a security scan and quality score on import, and links back to its upstream source of truth.
Last sync: Oct 2, 2026, 4:41 PM (success).
Text to CAD skills, frequently asked
What are Text to CAD skills?
Text to CAD skills are AI coding skills published by Text to CAD (A library of agent skills for CAD, CAE and CAM. 11 skills.) and mirrored daily on skills-hub.ai. They are SKILL.md files that follow the open Agent Skills standard, so they work in Claude Code, Cursor, Codex CLI, Windsurf, Copilot, and any MCP-compatible tool.
How many Text to CAD skills are available?
skills-hub.ai indexes 18 skills from Text to CAD, synced daily from the upstream GitHub repository (https://github.com/earthtojake/text-to-cad).
How do I install a Text to CAD skill?
Run `npx @skills-hub-ai/cli install <skill-slug>` in your project. The CLI writes the SKILL.md to the right directory for your AI tool and adds it to your `.skills.json` lockfile so your team gets the same skills at the same versions.
Are these official Text to CAD skills?
Yes. Every skill from this source is mirrored from Text to CAD's own GitHub repository (https://github.com/earthtojake/text-to-cad). Each skill page links back to the upstream source of truth, so you can verify the original.