Claude Code Game Studios skills
Turn Claude Code into a full game dev studio — 49 AI agents, 72 workflow skills, and a complete coordination system mirroring real studio hierarchy. 73 skills. skills-hub.ai mirrors 74 skills from Claude Code Game Studios daily, every skill links back to its upstream GitHub source. Install with one command across Claude Code, Cursor, Codex, Windsurf, and any MCP-compatible tool.
Installing a Claude Code Game Studios skill
Pick a skill below, then run the install command for your AI coding tool. The skills-hub CLI writes the SKILL.md to the right directory and tracks the install in .skills.json so your team gets reproducible installs.
# Install a Claude Code Game Studios skill
npx @skills-hub-ai/cli install <skill-slug>
# Browse all Claude Code Game Studios skills via API
curl https://skills-hub.ai/api/v1/skills?source=game-studios
# Browse all sources
open https://skills-hub.ai/sourcesTop Claude Code Game Studios skills
See all →The most-installed skills from Claude Code Game Studios, ranked by adoption.
01ux-design
2 installsSection-by-section UX spec authoring for a screen, flow or HUD. Reads the player journey to provide context; also project-wide accessibility.
Buildfrom Claude Code Game Studios02setup-engine
2 installsConfigure engine and version. Pins it in CLAUDE.md; WebSearch fills reference docs when the version is beyond LLM training data.
Buildfrom Claude Code Game Studios03map-systems
2 installsDecompose a concept into individual systems, map dependencies, prioritize design order, create the systems index.
Buildfrom Claude Code Game Studios04team-ui
2 installsOrchestrate the UI team through the UX pipeline — authoring, visual design, implementation, review, polish. Uses /ux-design, /ux-review, studio templates.
Buildfrom Claude Code Game Studios05design-system
2 installsSection-by-section GDD authoring for one system — walks through each required section, cross-references dependencies.
Buildfrom Claude Code Game Studios06art-bible
2 installsAuthor the Art Bible — visual identity gating asset production. Run before /map-systems.
Buildfrom Claude Code Game Studios07review-all-gdds
1 installsHolistic cross-GDD review — contradictions between systems, dominant strategies, economic imbalance, cognitive overload, pillar drift.
Buildfrom Claude Code Game Studios08design-review
1 installsReviews one design document for completeness, internal consistency, implementability, and design standards. Before handing to programmers.
Buildfrom Claude Code Game Studios09gate-check
1 installsReady to advance between development phases? PASS/CONCERNS/NOT ASSESSED/FAIL with blockers and required artifacts. 'Can we move to production?'
Buildfrom Claude Code Game Studios10quick-design
1 installsLightweight spec for small changes — tuning adjustments, minor mechanics. Embeds directly into stories; skips full GDD.
Buildfrom Claude Code Game Studios11asset-spec
1 installsPer-asset visual specs plus AI generation prompts from GDDs and character profiles. After the art bible.
Buildfrom Claude Code Game Studios12prototype
1 installsConcept prototype before GDDs — throwaway HTML, Engine or Paper build, PROCEED/PIVOT/KILL/NOT ASSESSED. After /brainstorm and /setup-engine.
Buildfrom Claude Code Game Studios13architecture-decision
1 installsCreate an ADR documenting a technical decision: context, alternatives considered, consequences.
Buildfrom Claude Code Game Studios14brainstorm
1 installsGuided concept ideation using professional studio techniques, player psychology, creative exploration.
Buildfrom Claude Code Game Studios15asset-audit
1 installsAudit assets against naming conventions, file size budgets, format standards. Finds orphaned assets, missing references.
Buildfrom Claude Code Game Studios16create-architecture
1 installsAuthor the architecture blueprint before code is written. Validates decisions against the pinned engine, flags knowledge gaps.
Buildfrom Claude Code Game Studios17team-qa
1 installsOrchestrate the QA team through a full testing cycle — qa-lead strategy and test plan, qa-tester case writing, execution, sign-off.
Buildfrom Claude Code Game Studios18sprint-plan
New or updated sprint plan from the current milestone, completed work, and available capacity.
Buildfrom Claude Code Game Studios19regression-suite
Map test coverage to GDD critical paths, find fixed bugs lacking regression tests, flag drift from new features.
Buildfrom Claude Code Game Studios20milestone-review
Milestone progress review — completeness, quality metrics, risk, go/no-go recommendation. At checkpoints or before a deadline.
Buildfrom Claude Code Game Studios21bug-triage
Re-evaluate open bugs — priority vs severity, assign to sprints, surface systemic trends. Run when the count grows.
Buildfrom Claude Code Game Studios22vertical-slice
Pre-production validation — end-to-end build to confirm the full loop is achievable before committing to Production. After GDDs, architecture, UX specs.
Buildfrom Claude Code Game Studios23smoke-check
Critical-path smoke gate before QA hand-off — runs the automated suite. A failed check means the build is not QA-ready.
Buildfrom Claude Code Game Studios24test-flakiness
Find flaky tests from CI logs — aggregates pass rates, spots intermittent failures, recommends quarantine. After multiple runs.
Buildfrom Claude Code Game Studios
About this source
skills-hub.ai mirrors skills from 90+ official GitHub repositories every day. Each imported skill is parsed from a SKILL.md file in the source repo, gets a security scan and quality score on import, and links back to its upstream source of truth.
Last sync: Oct 5, 2026, 4:45 PM (success).
Claude Code Game Studios skills, frequently asked
What are Claude Code Game Studios skills?
Claude Code Game Studios skills are AI coding skills published by Claude Code Game Studios (Turn Claude Code into a full game dev studio — 49 AI agents, 72 workflow skills, and a complete coordination system mirroring real studio hierarchy. 73 skills.) and mirrored daily on skills-hub.ai. They are SKILL.md files that follow the open Agent Skills standard, so they work in Claude Code, Cursor, Codex CLI, Windsurf, Copilot, and any MCP-compatible tool.
How many Claude Code Game Studios skills are available?
skills-hub.ai indexes 74 skills from Claude Code Game Studios, synced daily from the upstream GitHub repository (https://github.com/Donchitos/Claude-Code-Game-Studios).
How do I install a Claude Code Game Studios skill?
Run `npx @skills-hub-ai/cli install <skill-slug>` in your project. The CLI writes the SKILL.md to the right directory for your AI tool and adds it to your `.skills.json` lockfile so your team gets the same skills at the same versions.
Are these official Claude Code Game Studios skills?
Yes. Every skill from this source is mirrored from Claude Code Game Studios's own GitHub repository (https://github.com/Donchitos/Claude-Code-Game-Studios). Each skill page links back to the upstream source of truth, so you can verify the original.