level-design
Audit game level design systems and procedural generation -- BSP room subdivision, Wave Function Collapse tile placement, cellular automata cave generation, Perlin noise terrain, chunk stitching, seed determinism, difficulty scaling curves, pacing rhythm (tension/rest analysis), navigation mesh quality (A*, flow fields, off-mesh links), spawn point distribution and fairness, collectible placement, and spatial design heuristics (wayfinding, sightlines, spatial rhythm). Use when reviewing roguelike, platformer, open-world, or any game codebase with tilemaps, procedural levels, enemy spawning, or pathfinding systems.
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- Distributor-signed by skills-hub.aiCryptographically signed by the skills-hub.ai distributor key at publish time.
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Install this skill
Run this command in your terminal. No account required — it auto-detects your AI tool and installs the skill file.
npx @skills-hub-ai/cli install level-designSetup by platform
Install
One-click setup for your editorRun in your project root
npx @skills-hub-ai/cli install level-design --target claude-codeInstructions
Security
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Frequently asked questions about level-design
What does the level-design skill do?
Audit game level design systems and procedural generation -- BSP room subdivision, Wave Function Collapse tile placement, cellular automata cave generation, Perlin noise terrain, chunk stitching, seed determinism, difficulty scaling curves, pacing rhythm (tension/rest analysis), navigation mesh quality (A*, flow fields, off-mesh links), spawn point distribution and fairness, collectible placement, and spatial design heuristics (wayfinding, sightlines, spatial rhythm). Use when reviewing roguelike, platformer, open-world, or any game codebase with tilemaps, procedural levels, enemy spawning, or pathfinding systems. It's a reusable SKILL.md instruction set that loads into your AI coding assistant on demand, no prompt engineering, no copy-pasting every session.
How do I install the level-design skill?
Run `npx @skills-hub-ai/cli install level-design` from your terminal. The CLI writes the SKILL.md to the correct location for your AI tool (e.g. ~/.claude/skills/level-design/ for Claude Code or ~/.cursor/skills/ for Cursor with --target cursor) and adds it to your project's .skills.json lockfile.
Which AI tools does level-design work with?
level-design runs in Claude Code. It follows the open Agent Skills standard (SKILL.md), so the same skill works in every supported tool without modification.
Is the level-design skill free?
Yes. Every skill on skills-hub.ai is free and open-source. There are no premium tiers, paywalls, or usage limits. You only pay for whatever AI assistant you're already using.
How do I use level-design after installing it?
In Claude Code, type `/level-design` (or whatever slash command the skill registers) and the AI follows the skill's instructions immediately. You can also reference it by name in natural language, your AI loads the skill into context when relevant.
Can I share the level-design skill with my team?
Yes. Commit your project's .skills.json lockfile and teammates run `npx @skills-hub-ai/cli install` (no args) to install every skill at the exact version you pinned. Organization-scoped installs work via skills-hub.ai organizations.